2 Comments

  1. Thinker J
    7 December, 2013 @ 1:50 pm

    One thing that I think makes a difference is “world-building” – the films that take place in a recognizable world, with recognizable emotions are more successful. Even if you are talking about vampires, witches, etc. they live in our world and react as humans do. You left “Mortal Instruments” and “Beautiful Creatures” off your list, neither of which were successful – I think because the viewer doesn’t know what to expect of the supernatural world involved. My problem with MI and BC is that whenever there was a sticking point in the plot, we were told about a new talent or power of the angels, demons, witches, whatever – which the reader/viewer had no background to anticipate. Dystopian stories like “Hunger Games” and “Divergent” (and my fave, “Legend”), deal with a real world and real emotions and motivations (be they good or evil). I am not even going to deal with the “Twilight” books/movies, because I thought they were all terrible. To be fair, a good screenwriter and director can do a lot but the story has to be there to start with.

    Reply

    • Fabio Bueno
      7 December, 2013 @ 2:47 pm

      Good points, J! I haven’t read Mortal Instruments or Beautiful Creatures yet (they are referenced as “small 3” or “latter 3” in the post), but I was mystified at the huge box office gap between those and the HP/HG/Twilight behemoths.
      I read a writing craft book in world-building a long time ago, and the advice that stayed with me (and that I try to always apply) is: create the rules of your world; play within the rules. Whenever we introduce a deus ex-machina, the reader feels cheated. A few super-hero/sci-fi movies disappoint me because the cube/kryptonian crystals/tribble display unanticipated magical properties that miraculously save the day! 🙂

      Reply

Leave a Reply

%d bloggers like this: